We’ve been working hard to polish the Lost in Sky game universe based on your feedback. You can see the most obvious overhauls in our Developers’ Diary posts: the redesigned characters in cut scenes, new monster concepts, recolored locations.
It’s obvious that there’s a completely different way to show the Lost in Sky world. We can make it richer and deeper by adding more detail.
Today we want to show you the new concept art for the scenes we’re working on. Their atmosphere and mood are completely different, and you will feel it in every location you visit.
This level begins with the Headquarters. The external appearance is solemn and concise, with distinctive military flavor, dominated by light colors.
The city is divided into several very different districts.
Enclosed urban area
A corridor-type location, almost without windows. It features excessive artificial lighting, mainly in neon shades. The place is filled with screens showing bright videos.
The uptown is the elite district. The architecture is concise and laconic, featuring huge spaces with hi-end furniture, home appliances, and decorations. The lighting is moderate. The information pollution level is kept at its minimum. This district hardly sustained any damage during the monster attack.
Lower class apartments
The downtown wasn’t as lucky: there’s destruction and dead bodies everywhere. Apartments are small and tense, and extremely minimalistic.
Industrial and military City districts
The military premises with bare walls. No unnecessary or brightly colored items. Everything is designed strictly by the book. The discipline and order are in the absolutes. These are special technical facilities for research and development.
This is the industrial area with furnaces, smelter, and conveyor belt. The place is full of heaps of scrap metal and broken automatic manipulators. Tipped tanks with spilled hot metal create additional obstacles on your way.
This is just a small portion of our new concepts. We will continue with the new outlook on the Lost in Sky world and ARK. Share your opinions: tell us what you liked in particular and what you’d change. Your feedback is the fuel that drives us!
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