Outcomes of 2017 – Retrospective

Dec 29  Android_LIS  

Hello everybody!   The past year has become the starting point in creating the child of our dreams. Looking back, we see how much has already been done and, looking forth, we understand that there is much more to be […]

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Lost in Sky at Game Factory 2017 – Review

Nov 29  Android_LIS  

On the 26th of November the team of Lost in Sky took part in the third annual game developer conference in Moldova – Game Factory 2017. This event attracted many game developers and industry professionals from different countries: Poland, Russia, […]

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Lost in Sky at Game Factory Conference 2017

Nov 21  Android_LIS  

Hi everyone!   Very soon, on November 26 and 27, in Chisinau (Moldova) a Game Factory 2017 conference will be held. Lost in Sky team is also a participant of this event and will present a master class on the […]

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Lost in Sky at Casual Connect Kyiv 2017

Nov 02  Android_LIS  

The trip to Indie Prize awards which was part of the Casual Connect Kyiv game developer’s conference was our team’s first major real-world meetup.   We won’t lie to you by saying that this was our first major test for […]

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Lost in Sky goes to Indie Prize

Oct 05  Android_LIS  

Hello everyone!   It’s time for us to talk about an event to which we’ve been preparing for a while now. During the fall session of Casual Connect which will be held in Kiev, under the scholarship program Indie Prize […]

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The world of Lost in Sky. A comic as a guide book

Sep 06  Android_LIS  

Greetings to everybody!   The world of Lost in Sky is complicated and multi-sided. Having played once you will never be able to cover all the back streets of the world, discover the complicated relationship between the main characters, to […]

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Lost in Sky — Genesis of new heroes

May 01  Android_LIS  

What do we create? Our team sets the most challenging tasks. We’re creating a game which is a unique mixture of a familiar, beloved, and known from childhood gitchy style with the spirit of unexplored technologies of the future held […]

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